Elegant and luxurious piece of home décor for your Home, Office, and Living room space; it also makes for a unique gift for your loved ones, featuring a … The pack now includes the updated Stacy's Wolves mod along with some mod removals and additions giving the pack a revived feel with plenty more game play to endure. Discussions: 42,292 Messages: 172,577 Members: 73,078 User Record: 3,895 Latest Member: Angel Lopez Burn all of these herbs. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. You even get a monster which can negate ANOTHER destruction effect AND remove itself from the field (please make sure you actually have Stardust in your extra deck if you're running this, and maybe cut down on the Extravagances). This website is not produced by, endorsed by, supported by, or affiliated with 4k Media or Konami Digital Entertainment. Another Timelord card you may consider siding against other backrow-heavy decks as she provides stupidly good S/T removal and even lets you draw 1 if she is outed. The deck’s strategy is to stall using Mystic Mine by preventing the opponent from activating Monster Effects or attacking.Ojama Trio ensures that the opponent would always control more monsters. You're essentially playing 11 copies of Mine as 8 of those cards help you search it, so getting it onto the field is easy as piss. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card. During the End Phase of this turn, send your entire hand to the Graveyard. FLIP: Both players discard their entire hands, then draw 5 cards. Again, also has some synergy with Mystic Mine but. Force monsters onto your opponent's side of the field with cards like " Ojama Trio " or " Ojama Duo ". During your Main Phase, you can send this card to the Graveyard to inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated. You either want to see this card or you dont. This concludes our lineup for staple cards that inflict damage to the opponent's Life Points. Opponent not being interactive enough for you to smack 'em with massive amounts of burn? https://www.patreon.com/Cimoooooooo Or support the channel through my TCGPlayer Affiliate Link! Now, I did say that you generally want to avoid running monsters to reduce the risk of your Mystic Mine destroying itself, but a potential +5 is so ridiculous that you may want to run this. Royal Decree, is a huge problem for Chain Burn. 7 Draw 2 cards (meme) and skip your next 2 Draw Phases. This is one of your main damage dealers and as such you should. Mystic Mine Burn. Cannot be destroyed by battle or card effects. Unfortunately, battle traps are no longer as necessary as they once were in Chain Burn as Mystic Mine completely prevents attacks. Requires a lot more planning than Reckless Greed BUT doesn't skip your Draw Phase. Best -9 in the game (/s), you don't really care about what gets banished as we don't run important combo pieces in this deck. View All Versions Number: DANE-EN064 Rarity: Super Rare Attribute /Card Type: SPELL /Field Spell Description: If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. Oct 25th, 2020. You can only activate 1 "Pot of Duality" per turn. Do hate yourself? Having power and resources is great and all, but this deck needs to be able to stall out turns until the time is just right to fire off a massive burst of damage, and in order to not die on turn 2 given the speed of the meta. Mystic Handbook (V3) Green: This is one of the best options available. Seems pretty cozy if you ask me. OK, cool you just drop that Dark Ruler/Lava Golem on them and proceed with setting up your own board. You can only activate 1 "Ring of Destruction" per turn. Discard 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck. This deck is not legal in the TCG because it conflicts with the banlist: Deck has 2 Card of Demise but the official banlist limits this card to 1; 0. Also, Pls for the love of god, dont play this deck :), To use: {Normal} or {{Expanded}} | ^^Issues? Strategy, articles, news, decks, and price guides for Magic: The Gathering, Yu-Gi-Oh!, and more. The subreddit for players of the Yu-Gi-Oh! Kinda scraping the bottom of the barrel for draw power here, but these are simple +0 cards with no strings attached that can be used in a chain. Not likely to vastly improve your character, but still useful. Is this a migraine blind spot / aura or just random? Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. 76375976 + Phonetic name. Mystic Mine + Page type. With the release of everyone's favourite card, Mystic Mine, in Dark Neostorm, the deck has new ways to ensure the survival of the player by turning all of your opponent's monsters into bricks so they can't harm your precious life points. Are you the kind of person who enjoys being repeatedly told to kill themselves? Can be dead at times and is a high-risk, high-reward card. We'll be setting 5 in our 1st turn most of the time so this card is usually never dead to draw into and it's such a good card for this deck, as most of our burn cards are TRAPS and the opponent therefore won't take damage on our turns. Hell, anything that slows or disables trap cards, e.g. Mystic robes are magic robes that are obtained either by: Killing various monsters, usually Slayer monsters. If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. eclectic witch witchtip babywitch pagan witchblr witchyvibes pagans of tumblr pagan wicca witchytips babywitchtip modern witchcraft. Extra 15. You can make Secure with Ojama Tokens, and it helps you to stay alive in the Mirror Match. The literal and graphical information presented on this site about Yu-Gi-Oh!, including card images, the attribute, level/rank and type symbols, and card text, is copyright 4K Media Inc, a subsidiary of Konami Digital Entertainment, Inc. Likewise, Slumber, Raigeki and Dark Hole are board wipes that help a lot when dealing with a field. A good deterrent to mass SS. just deserts and secret barrel) then you're going to want to run 3. October 14, 2019 November 8, 2019 Auke1993 16,580 1 Comment Burn, Stall. Your opponent gets resources from this, which isn't that bad considering we can punish that. Chain Burn uses many chainable cards that inflict effect damage in order to both build up a large chain link for Chain Strike OR simply to burn the opponent. ... Go like @Mystic.lagom on facebook for a 35% off discount code . Are you tired of having to memorize seemingly never ending combos that can ruin your entire plan if you make a single misplay? Interesting card, it supports our burn strategy but sadly it does stay on the field meaning that we have less space for other S/Ts. Mystic Mine Burn performed extremely well in “Duelist Cup 2019 Singapore” and “Duelist Cup 2019 Malaysia“. Alternative, chainable backrow removal which removes problematic floodgate cards like Unending Nightmare (you've become what you swore to destroy!) They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage. That is when you risk taking massive damage from Just Desserts and Secret Blast. My order was missing 25 grams of Mystic Dragon, so that was a bit disappointing, but I feel confident that they'll get that out to me asap. I got an order from Mystic yesterday, which included a sample of Unicorn, and it is definitely potent. Cannot be destroyed by battle or card effects. On the topic of Evenly Matched, it is a problem for this deck as it can force you to prematurely chain all of your traps to it (or else banish them) causing you to miss out on a lot of potential damage, though at least you get to keep Mystic Mine. Mod(s) Removed I agree with your point that Mystic Mine burn can easily steal Game 1. Mystic Mesa v1.6.0. Also helps us stall for a bit whilst we get more resources/bide time. Ouch. Be patient. You can only activate 1 “Goddess Skuld's Oracle” per turn. If this card is Normal Summoned, its original ATK becomes 1000. Sadly, almost all of those cards mentioned above were -1s at the very least. You can only activate 1 "Card of Demise" per turn. Burn, Exodia Final Countdown and even Destiny Board are excellent decks to use alongside this card, shutting down your opponent while you are practically unaffected. For the rest of this turn after this card resolves, you cannot draw any cards by card effects. Meanwhile, you can slowly, steadily, systematically sear your opponent's life points down to a nice round 0 while your opponent screams about interactivity or card design. Overall, the shipping was fast, and the quality is good, so I'd rate this order an 8/10 Just popping in to give my condolences to all of the long-term Chain Burn players, because anyone who truly loves it has gone from playing a fairly unique non-meta strategy that no one really knows or cares about to playing the most hated deck in Yugioh. Don't put too many things onto the field. Discuss tactics, episodes, decks, or whatever you'd like. ... by knot of nine, the thing is mine! 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